Showing posts with label book reviews. Show all posts
Showing posts with label book reviews. Show all posts

07 March 2009

The Seminole Wars

Despite this book's kid-like appearance, it is actually quite valuable, and I would have kept it if I had bought it, and not checked it out from the library. When it comes to the Seminole Wars, most books (which there are not many) focus on only one of the three wars, or a specific aspect, etc. Only two that I have found completely cover the entire conflict from start to finish. This is the good one. The other one was written and arranged in a very confusing manner that made the sequence of events hard to follow. This book is neither long, nor hard to read, but it covers all aspects of all three wars to satisfy any curious history buff. Anyone living in or near Florida should read this and I would recommend it to anyone else, also, as the Seminole Wars were THE major event in Florida of the 19th century and had a profound impact on the rest of the country as well. The book can be purchased on Amazon here. Also see the several Seminole War sites I have visited here.
The Seminole Wars
John and Mary Lou Missall
280 pages
2004 University Press of Florida

28 February 2009

Blazing Angels part 2

The day is mine! When we last met, I was stuck on the mission flying through the ice canyons to destroy the heavy water plant. Before we begin, may I re-emphasize HOW^$%%#&$%#$ REDICULOUS THIS STUPID LEVEL IS AND HOW IF I EVER MEET THE *&^%$%^**$ WHO DESIGNED IT I'M GOING TO SKIN HIM ALIVE!!!! Ahem. Anyway, I hate to say it, but there aren't really any tricks, you just have to keep flying the mission until you figure it out. The only real hints I can give are to try different planes. they all fly differently and you may have better luck with a certain one. I wound up using the Spitfire. Also, each time you re-try the level try something different. Find out which corners you can fly around full speed and which ones you have to slow down for. See if you can fly around obstructions a different way. You may be surprised. And remember, there is a rediculous time limit, so you have to go full speed 99% of the mission. Once you get through the first canyon (yes you read that right, FIRST CANYON!!!! THERE ARE MORE!!!) you have to bomb some German ships in an alcove. This is rather tight flying, but is not terribly tricky. Then you follow Joe through ANOTHER canyon, but this time, there are enemy fighters in there with you. Take my advice: IGNORE THE FIGHTERS! Shooting them down does you know good, and if you don't shoot them, it doesn't matter. Just concentrate on flying through the canyon. Once again, stupid time limit. After this canyon, you have to shoot down the fighters and sink some more ships. Fortunetly, this cove has more room than the last one, so you don't really have to worry about crashing. However, these enemy fighters are a pain. They have equal planes, and these guys are GOOD. Use the target follow mode here. Trust me. Once you destroy the enemy, Joe will unceromoniously disappear and you have to follow him again. Look for the blue arrow on your radar, that's him. He is busy going through the last (finally!) canyon. Follow him, this is just like the last one, fighters and all. By the way, each canyon is worse than the last, and the time is harder to beat, but without realizing it, by practicing the mission you are getting better at canyon flying. After the final canyon, you finally reach the heavy water plant. Just bomb it and get it over with. No problems here. Oh and one last thing, there's a sub to sink at the end too.









After that HELLACIOUS mission throught the ice, it's time to get back to the real world. Now you have to assist the DDay landings at Normandy. This seems fairly standard shooting bombers and ground targets. Biggest trick is there are soooo many targets. Each time you come around, use the joystick to select the target closest to you. This makes it easier to see. Here you have to beat both a timer and the little meter saying how many friendly troops are left. It's not terribly hard, but you have to be quick. And the land targets are low and tucked into small ravines. Try not to crash! Oh and also, one of your wingmen is killed on this mission. Just like landing your damaged plane on a previous mission, this is part of the story and nothing you do can change it.





After saving the Normandy invasion, you have to rid Paris of German troops. By now it should be becoming clear that the missions are getting harder. Imagine the last mission, but all the enemy tanks are in between tall buildings. The biggest challenge with this mission is to not run into the buildings. To avoid this, your best bet is to fly along roads, rivers, etc as much as possible. There are a lot of them, but you have plenty of time to take them all out, so relax and watch out for the buildings. Also, unlike previous levels, if you are called to help another area here, you have to go immediately. You can not wait until you finish cleaning up the area you are at, or you will lose. After cleaning up all the Germans, you have to take out the fleeing German general. This is very bizzare, because he will pop up and dissapear on your radar repeatedly in a pattern that is physically impossible. Your best bet: Hang out by Notre Dame, just circle over the river. With about 35 seconds left on the timer, he will appear in this area on three boats on the river. Take these out, then a few fighters, and the mission is done.

Your next assignment is the Ardenne Woods, more commonly called the Battle of the Bulge. This one seems to be quite a doozy. First up is a wave of German fighters to take out, then some armored columns, then a bomber wave. Oh, and you have one restrictive time limit to take out all of it. Well, this is where I am now. I was going to wait longer to post this next installment, but since I am leaving now and who knows when I will get back to the game. So when I do, I will continue my little narrative. Have fun!

21 February 2009

Florida Forts

This is a book I no longer have and really wish I still did. Though with moving to Connecticut soon, maybe it doesn't matter so much. Anyway, this book by local author Alejandro De Quesada is an excellent guide to the forts of Florida. The book is arranged in time periods, from the earliest colonial settlements to the defensive sites of the Cold War. The book covers all existing forts and several forts that are long gone, with a fascinating historical text, along with descriptions and photos of the sites today. Several are National or State parks, some are cared for by other agencies, and some are simply neglected and left to the raveges of nature. This book is excellent for a history of the state or for someone wanting to see historic places in Florida. Also good because it has good information about topics that are otherwise hard to find, such as the Seminole Wars and the early colonial disputes. Overall and excellent book, highly reccomended for anyone living in or near Florida. It can be found on Amazon here.
A History of Florida Forts
Alejandro De Quesada
218 Pages
2006, History Press

14 February 2009

Blazing Angels...part 1

Ok, so for Christmas, the wife got us a Wii as a way to spend time together. I recently got this game for it, Blazing Angels, Squadrons of World War II. I have to say for the most part I like it. Now I'm not much of a video gamer, but I'm having fun. Biggest problem is that every time I get stuck on a mission, it's not due to lack of ability as much as there's a trick to doing it. And by the way, I searched the web and none of the "hint" sites are any help. So here I want to impart my little bit of knowledge for you guys.


You start out on a training mission in a biplane. It's pretty easy, and tells you exactly what to do. Perhaps the hardest thing to figure out is how to drop bombs. The gun crosshairs are obvious, but when you are given a bombing task, a circle will appear on the ground beneath you. If you can't see it, fly lower or at a downward angle. When your target is in the circle, release the bombs. Oh yeah, and landing is easier than you think. Just go low and level over the runway, then hit the brakes.


Second mission is Dunkirk part one. Pretty simple at first. Just shooting down bombers and bombing tanks. Trick is towards the end the tanks start coming faster, and the last column appears right in front of the bridge you are defending. With this column you have to be very fast and use guns, not bombs or you will never get them all in time. At the end of the mission you have to destroy the bridge, with a time limit as always. To do this you have to hit the same spot (near the middle) several times.


After defending the bridge, you are tasked with defending the British ships. The hardest part of this is sinking the German ships with bombs. The biggest suggestion for this is to attack them lengthwise. This gives you more to attack. Also, for all of these missions, use the right arrow to send your wingmen after your targets as well.


After Dunkirk, you move onto the Battle of Britain. This mission is straight forward: Shoot down German planes. The challenge? You have to do it before they bomb the crap out of London's famous landmarks. Try using the follow cam here. I didn't like it at first, but it is really useful for shooting enemy planes. I still don't like using it for ground targets, though.



The next mission is a trick. It is not terribly hard, but you have to understand it. You take off from a carrier, then have to photograph your ships for practice (you are a recon plane.) You get a new display with a green bar across the top. This is the range meter, and when the arrow is in the middle portion, you can take the picture. You have to hold the button until the picture is done though, so you have to take it IMMEDIATELY when you are in range, or you will not have time. It is really slow on the practice runs, but don't worry, it is much easier on the mission (go figure.) When you actually go on the mission, you are flying through a sandstorm in the North African desert. You will start off in the right direction to find your first "target." To find the others, two green bars appear on the side. Each represents one of the other "targets," and the bigger the bar, the closer to the right direction you are going. It makes more sense when you actually do it. Finally you have to land back on the carrier before getting shot down. Try to figure out quickly which way the carrier is facing so you have time for a nice long approach.



Your next mission is attacking the Germans in North Africa. Typical shooting down planes and destroying ground forces. Here you get rockets instead of bombs, which is actually pretty cool. The aim point is the same as the guns, and you have a meter for how many rockets you have. They are lots of fun to shoot, so go nuts! BTW, you can shoot planes with them too!



Now comes the real fun. You leave the European theater to be a "flight instructor" at Pearl Harbor. I'm sure you can figure out how that goes for you. Just remember all of your dogfighting tricks, and you should get through this one without excess difficulty.



After the Japanese attack on Pearl, you fly against their fleet at Coral Sea. When flying to the fleet, stay low! They don't mention it, but if you fly any higher, you get spotted too soon and fail the mission. This is your first mission with torpedos, which are a lot of fun too. Their display looks similar to the camera display, but you have a horizintal bar for distance and a vertical one for height. Both have to be green to get a hit. Word to the wise is attack ships from the side here, so the torpedo has a bigger target. Also, try to get as close as possible while still in range, in order to garantee a hit.


Next is the defense of Midway. If you have a historical instinct, you will probably be tempted to fly the Buffalo fighter. Trust me, don't. Take the P40, you will be glad you did. First you attack waves of japanese dive bombers. For this, concentrate on one wave at a time. If you try to go back and forth, you will lose big time. Next you have to escort friendly bombers back to base. this is a huge pain in the you know where, because you are flying between friendly planes while trying to kill the enemy. And when the bombers make it back, you have a time limit to get the rest of the Japanese fighters. Again, try the follow mode here and remember to use you wingmen. There are a lot of 'em.


Next you get to do the fun part of sinking the enemy carriers. Well first, you have to escort the friendly bombers (which, btw, you are flying. I'm not sure what the heck they were thinking on this one!) After taking out the enemy fighters, you get to torpedo the enemy carriers before they launch more planes. After the carriers, you get to sink the rest of the ships as well. Hint for this one is use the joystick to switch targets each time you approach and find the closest one to go after. This helps prevent hitting ships that are already sinking.


Next you defend Guadalcanal. This is tricky because you start out hitting transports, then you hit tanks once they get ashore. However they are well covered by trees and buildings enroute from the beach to the airfield. Try not to hit the ground when shooting them. But this isn't the best part! After destroying the enemy, your plane is magically damaged beyond repair (I swear, this is part of the game, and nothing you do prevents it.) You have a minute and a half to land your crippled plane, which by the way, flies like a rock now. I found the way to do this is to approach with the runway on your right as you approach land. If you go the other way, you have to contend with a large mountain. In order to make the time, you have to start towards the base immediately at full speed. You probably won't succeed on your first try. Imagine the challenge of landing, but with a time limit, a plane that does not steer, and you can't see because of the smoke. Fun times! After landing, you switch planes and take off to sink more enemy ships. Same routine as always.

Now you have to assist the landings on New Georgia. This is actually rather tricky, because you have to attack land, sea, and air targets in three locations before they destroy the invading forces. The only way I found to do this is to once again concentrate on one spot at a time and kill all the enemies there before moving on. Even when the next friendly group calls for help, don't respond to them until you have finished the current enemies. To those familiar with Star Trek, this seems like a Kobayashi Maru situation, but that is how it must be done.

Next mission is to assist the attack on Rabaul. This mission must have been easy and non-eventful because I don't even remember it.

After Rabaul, you return to Europe to assist in DDay workups. First things is attacking a German fleet near Norway. This is pretty standard except you are among icebergs, so try not to crash. The ships tend to congregate right next to the icebergs, so find the best way to navigate around them and still hit the ships. The other trick on this one is you have to hit a german submarine, which surfaces and sinks from time to time. Be quick or you'll miss it. And with the sub especially, attack it lengthwise so you have more area to hit.

Ah, now we come to where I am stuck. At the end of the last mission, one of your wingmen spots and enemy base hidden deep in a fjord. It is determined that the base is a heavy water plant and it is your job to take it out. Ok, a little background first. A little research shows that there was in fact a German heavy water plant in Norway. But the allies destroyed the plant with a series of paratrooper raids, and at one point a heavy daylight bombing raid. That is the historical background. Now, here is the game's version. You and one wingman have to fly through an ice cave for three minutes to reach the plant and bomb it. Seriously, WTH DOES THIS HAVE TO DO WITH ANYTHING???????? This is the most retarded thing ever! Now, the only decent guide I have found on the internet says this level is "easy." I suppose for people who always play video games and are used to this kind of stupid crap maybe it is easy. But I do not play many video games, am therefore not well practiced in randomly flying down canyons for no reason. All I want to do is fly around, shoot planes and bomb stuff. NOT go flying through an ice canyon that has no historical basis! Sorry, I'm getting really spun up about this, because I have been stuck here for a few days now. If anyone has any little secrets for this level, please let me know! Anyway, when I finally move on, I will continue this little hints naration. Thanks for playing folks! By the way, you can get it here.

07 February 2009

To the sea!

So in the good tradition of touring books, here is another excellent example. To The Sea is one of several books written by Jim Miles specifically for the Civil War. This book covers the march of Sherman's army from Atlanta to Savannah through Georgia. The unique feature of this series is how it's set up. The books have two sections, a history and a touring section. The history section is a highly detailed but easy to follow description of the people, places, and events involved in the campaign. Then after ensuring the rader has a thorough understanding of the campaign, the author gives a detailed auto tour along the major campaign routes, with side tours through cities and parks. The tours covers battle sites, historic homes and other buildings that were involved, monuments, and other interesting sites. The author also pays special attention to describing differences in the locations between 1864 and today. This series is a must have for any Civil War buff, or for any history chaser living in or near a major Civil War campaign. To The Sea can be found on Amazon here, and many of the others in the series can be found here.
To The Sea
Jim Miles
336 pages
2000 Cumberland House Publishing

31 January 2009

Tour time!

This is an awesome series! This book is a part of the Touring the Backroads series by Blair Publishing. There are several different titles available for both Carolinas, Georgia, Virginia, and Tennessee. Each book is divided into several tours based by area, and can be easily driven. the only downside is that the road names in the books can often differ from what actual signs say. For instance, the book may list road numbers, while local signs only have names. This can be remedied by a little advance research on an internet map site, but on the road it can be a challenge. The descriptions of the locations are usually good, with plenty of detail. The books are also quite nice in that they usually cover both major and minor sites, rather than just one or the other. This particular example has a specific disadvantage of only covering Revolutionary War sites, while other books cover other topics. Great for a topic specific study, but if you are just driving through and want to see many different things, you may have issues. Each book is written by a local expert, often someone with several other books to their name. Overall, these are the best books I have found for finding historic places easily. I highly reccomend them for anyone living in an area covered by one of them. The one above can be found on Amazon here and most of the others can be found here.
Touring South Carolina's Revolutionary War Sites
Daniel Barefoot
Touring the Backroads Series
338 pages
1999 John F. Blair Publishing

24 January 2009

In the attic

So, in direct contrast to last week's book selection, here is a very fascinating, if not directly historical, book. Confederates in the Attic by Tony Horwitz is one of those books that received a lot of attention, and naturally received a lot of both praise and criticism. The premise of the book is simple. Horwitz was a news correspondent who returned to the states and lived in Virginia. It was here that he met a group of Civil War reenactors. After questioning why they do what they do, he decided to begin an epic journey across the South. He went to cities, towns, and farms talking to white, black, mixed, rich, poor, educated, uneducated, everyone he could find, to ask what they thought of the Civil War. The result is an amazing study of the real heart of the South. Among these interviews are fascinating stories such as visiting Shiloh at dawn, the Union statue in South Carolina, actual battle reenactments, the center of the South Carolina Rebel Flag debates, the "last Confederate Martyr," and interviews with author Shelby Foote and the real life last living Confederate Widow. Altogether, the book provides fascinating insight both into why the Civil War is still so strongly on America's mind, and why history fans in general are so intrigued by the past. I highly reccomend this book for anyone with an interest in history, and especially in the Civil War. Also good for those significant others/family members/coworkers who always ask why you care so much about people and events from 100 years ago. It can be found on Amazon here.
Confederates in the Attic
Tony Horwitz
432 pages
1999 Vintage Publishing

17 January 2009

Rising again?

So this week's book selection is a litle different. Until now the books I have posted have gotten at least decent reviews from me. This book, however, the Politically Incorrect Guide (PIG) to The South, was very disapointing. I have read a few books in this series, and while it is nice to read something that is not as liberal biased as many books are, this series seems to go to an extreme the other way. I got this one thinking it would have some interesting, non-liberal history, but most of the book is not even about history. It talks about how food is better in the south, Nascar is in the south, the best sports teams are in the south, etc. First of all, I really couldn't care less. Second of all, most all of these claims made by the book can be easily disputed. Even when the book does talk about history, it is so unbelievably extreme in its pro-southerness as to be almost laughable. It makes claims such as after 1776 there were no major Revolutionary battles in the North. Seriously? Now don't get me wrong, I really like the South, but if this is what you have to resort to in order to "defend" your region...? Anyway, at this point, I think you can guess that I don't reccomend this book, unless you know someone who thinks Jesus was really born in Alabama and Satan lives in New York, or something like that. If you do know such a person, you can get the book here.
The Politically Incorrect Guide to The South
Clint Johnson
2007 Regnery Publishing
288 pages

10 January 2009

Windows to the past

Ok, so this is one of the books recommended by the National Park Service for more information on the ruins of Arizona. It is certainly a good recommendation. It begins with an overview of early Native American ancestry, then breaks down into individual chapters about each of the prehistoric tribes. It also traces the roots of modern tribes to see how they relate to the ancient tribes and ruins. Through each chapter it highlights how archaeologists have pieced together a timeline of when tribes moved and when structures were built. By comparing various features found in and around the major and minor sites through the state, they can see how droughts, wars, and other factors affected where the ancients lived. Very easy to read and follow, with a very informative text, it is an excellent choice for someone looking into Arizona history or ancient American history. It can be purchased on Amazon here.
The Archaeology of Ancient Arizona
Jefferson Reid and Stephanie Whittlesey
1997 University of Arizona Press
276 pages plus glossary

27 December 2008

Chasing the Redcoats

Ok, so this is a book I picked up at Ninety-Six as a substitute for another tour book I no longer had. This book certainly covers more battlefields than other tour books, though aside from the graves of Francis Marion and William Washington, it does not cover other war related sites. Each site location is accompanied by a short description of the battle that took place, though the descriptions are not nearly comprehensive. Perhaps the best idea would be to familiarize yourself with the battles before, then use this guide to travel. Its best property is probably its small size, just a small paperback compared to some of the larger tour books. It is also a cheap buy at just $12. All things considered, I highly reccomend it for any history chaser living or traveling in the Palmetto State. The book can be bought on Amazon here.
South Carolina's Revolutionary War Battlefields: A tour guide
R.L. Barbour
2002 Pelican Publishing
119 pages

11 October 2008

Double Feature

Ok, so today's Dog Eared Saturday is a double, two books that go together, by the same author, so I am doing them together. One is Another Such Victory, and the other is The Monuments at Guilford Courthouse National Military Park, both by Thomas Baker. Baker worked as a guide at Guilford, when in 1980, he agreed to write a book about the battle in time for its 1981 bicentennial. With a strict deadline to meet, he created Another Such Victory, which turned out to be an amazing success. But it wasn't good enough for him. Until his death in 1999 he continued to research obscure sources of information to put together the most complete account of the battle. Fortunetly, all this information now belongs to the Park Service which uses it to help translate the battlefield to visitors. But the book that Baker truly wanted to write never took form, and thus, Another Such Victory is, twenty years later, still the authorative source on the battle. Baker's other book, The Monuments at Guilford Courthouse, is exactly that. It is an easy to follow guide with pictures to all of the monuments at the battlefield, including inscriptions, changes to monuments, and the stories behind them. This book is a must for anyone who visits the park so they can know what they are looking at. Another Such Victory is a valuable resource for anyone interested in the battle or the Revolution. Both are excellent and highly recommended. They are also small, and ASV is $7 while Monuments is $1.50 so they are cheap too. ASV can be bought on Amazon here and Monuments can be bought here.
Another Such Victory
Thomas E. Baker
1981 Eastern National, Fort Washington
91 pages

The Monuments at Guilford Courthouse National Military Park
Thomas E. Baker
Eastern National
80 pages

04 October 2008

That Bloody Marsh

Ok, this week's book is Muskets, Knives, and Bloody Marshes by Judson J. Conner. This is a locally published book that deals with the Colonial history of the Georgia/Florida coast. While it does not cover everything, it goves an overall good picture of why events happened in Colonial Georgia the way they did. It's main focus is on Georgia, and particularly the battle of Bloody Marsh. It includes explanations of military uniforms, weapons, tactics, etc of the day in order to help the reader understand better these critical events. At 76 pages, it is a quick, easy read, but contains probably the most details surrounding Bloody Marsh of any book out there, and is also a good starting place for anyone just wanting to know a basic history of the area. Highly reccomended for any history seekers in the area, or anyone else interested in the Georgia coast or the Colonial period. Available on Amazon here.
Muskets, Knives, and Bloody Marshes
Judson J. Conner
2001 Saltmarsh Press
76 pages

27 September 2008

Dog-eared Saturday

Ok, so I am kicking off "Dog-eared Saturday" with State of Fear by Michael Crichton. No, it does not directly relate to the rest of the blog, but I chose it because I think it is one of the most important and relevant books of our day. In his usual style, Crichton takes actual science, studies, and news reports, and weaves them into a novel that sounds eerily real. State of Fear takes on science itself, the national and global media, big corporations, and politics, all in an effort to find: What really is global warming? In the story the characters find themselves chasing around the globe "eco-terrorists" intent on scaring the population of the world into believing the planet is falling apart. When it is all said and done, the message becomes clear: Goverments, corporations, media, they all thrive off of a crisis. They need it to stay in power, and with the end of the Cold War, global warming quickly rose to the top of the "fear" list. Overall, an outstanding read, and while fiction, clearly points out the flaws in the modern popular way of thinking. Highly recomended read for anybody. You can find it on Amazon here.
Michael Crichton
2004 HarpersCollins Publishers
567 pages (not including notes)